Têkit-mèdê Dêtîkè (/ˈθɪsɪ/ /ˈmèdɘ/ [channel (of water); artery] [grill; barbecue]) is a temperate Large Town located in the Mèrevaqêyê Zone of the Union of Engineers.
The name Têkit-mèdê Dêtîkè is derived from the Iron Elvish language, as Têkit-mèdê Dêtîkè was founded by Priocetus Èdsîpî, who was culturaly Iron Elven.
Climate
Têkit-mèdê Dêtîkè has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 21°C (69°F). Têkit-mèdê Dêtîkè receives an average of 284 cm/y (111 in/y) of precipitation, most of which comes in the form of rain during the spring. Têkit-mèdê Dêtîkè covers an area of nearly 6 km2 (2 mi2), and an average elevation of 1130 m (3707 ft) above sea level.
Overview
Têkit-mèdê Dêtîkè was founded durring the late 14th century in winter of the year 1256, by Priocetus Èdsîpî. The establishment of Têkit-mèdê Dêtîkè was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Têkit-mèdê Dêtîkè's construction back out of the project. Priocetus Èdsîpî pushed on reguardles, and Têkit-mèdê Dêtîkè was finished, but starts off as a terible place to live.
Têkit-mèdê Dêtîkè was built using the conventions of Iron Elven durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Têkit-mèdê Dêtîkè is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Têkit-mèdê Dêtîkè is buildings are arranged arrounded a highly ordered system of narrow flagstone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. The town's millitarily questionable fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.
Before you’ve even set foot into the heart of Têkit-mèdê Dêtîkè, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all preforming the same rituals to bless and anoint building,s streets, people, animals, you name it they are or have blessed it. The same holysymbols is everywhere too. Its on buildings, on people, and even branded into livestock. This town certainly loves its god.
Civic Infrastructure
Têkit-mèdê Dêtîkè possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Têkit-mèdê Dêtîkè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Têkit-mèdê Dêtîkè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Têkit-mèdê Dêtîkè's parks.
Têkit-mèdê Dêtîkè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Têkit-mèdê Dêtîkè.
Têkit-mèdê Dêtîkè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Têkit-mèdê Dêtîkè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Têkit-mèdê Dêtîkè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Têkit-mèdê Dêtîkè's public wards, blessings, and other arcane systems.
Têkit-mèdê Dêtîkè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Têkit-mèdê Dêtîkè's natural decorations nor waterways.
Têkit-mèdê Dêtîkè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Têkit-mèdê Dêtîkè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Têkit-mèdê Dêtîkè is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Têkit-mèdê Dêtîkè's locals are divided into several castes. They may be organized by social role, by imputed nobility of birth, by ethnic origins, or any other dividing principle, but they cannot imagine any other way of organizing themselves. A hierarchy of castes is not inevitable, but there will be social and legal limits applied to ensure that each caste remains fixed in its function. The outside world may or may not respect these distinctions when dealing with the locals.
Têkit-mèdê Dêtîkè's town hall was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.
In Têkit-mèdê Dêtîkè there is always just enough rain to be annoying.
The Urdefhan near Têkit-mèdê Dêtîkè are known to be more aggressive than normal.
Têkit-mèdê Dêtîkè's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves long periods of drunkenness to channel Invocation energies of tier 1 via oath swearing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 3
Farmers: 4
Farm Laborer: 9
Hunters: 4
Milk Maids: 3
Ranchers: 1
Ranch Hands: 4
Shepherds: 3
Farmland: 6229 m2
Cattle and Similar Creatures: 385
Poultry: 4626
Swine: 308
Sheep: 15
Goats: 3
Horses, Mounts, and Beasts of Burden: 154
Craftsmen
Arms and Toolmakers: 3
Blacksmiths: 3
Bookbinders: 1
Buckle-makers: 2
Cabinetmakers: 3
Candlemakers: 4
Carpenters: 4
Clothmakers: 4
Coach and Harness Makers: 1
Coopers: 4
Copper, Brass, Tin, Zinc, and Lead Workers: 2
Copyists: 1
Cutlers: 1
Fabricworkers: 3
Farrier: 9
Furriers: 1
Glassworkers: 5
Gunsmiths: 3
Harness-Makers: 1
Hatters: 2
Hosiery Workers: 1
Jewelers: 1
Leatherwrights: 3
Locksmiths: 1
Matchstick makers: 2
Musical Instrument Makers: 2
Painters, Structures and Fixtures: 1
Paper Workers: 2
Plasterers: 2
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 3
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 5
Tailors: 9
Tanners: 1
Upholsterers: 2
Watchmakers: 2
Weavers: 4
Whitesmiths: 1
Merchants
Adventuring Goods Retellers: 1
Arcana Sellers: 1
Beer-Sellers: 2
Booksellers: 2
Butchers: 3
Chandlers: 4
Chicken Butchers: 4
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 4
Potion Sellers: 2
Resellers: 6
Spice Merchants: 2
Wine-sellers: 2
Wheelwright: 2
Woodsellers: 1
Service workers
Bakers: 8
Barbers: 6
Coachmen: 2
Cooks: 6
Doctors: 3
Gamekeepers: 2
Grooms: 1
Hairdressers: 4
Healers: 4
Housekeepers: 4
Housemaids: 7
House Stewards: 4
Inns: 1
Laundry maids: 2
Maidservants: 5
Nursery Maids: 2
Pastrycooks: 5
Restaurateur: 5
Tavern Keepers: 6
Specialized Laborer
Ashworkers: 2
Bleachers: 1
Coal Heavers: 3
In-Town Couriers: 3
Long Haul Couriers: 3
Dockyard Workers: 3
Hay Merchants: 1
Leech Collectors: 4
Millers: 3
Miners: 3
Oilmen and Polishers: 2
Postmen: 3
Pure Finder: 2
Skinners: 4
Tosher: 2
Warehousemen: 5
Watercarriers: 3
Watermen, Bargemen, etc.: 4
Skilled Laborers
Accountants: 2
Alchemist: 2
Clerk: 2
Dentists: 1
Educators: 4
Engineers: 2
Gardeners: 1
Mages: 1
Plumbers: 1
Pharmacist: 1
Scientists: 1
Civil Servants
Adventurers: 1
Bankers: 2
Civil Clerks: 3
Civic Iudex: 1
Exorcist: 3
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 11
Monks, Monastic: 4
Monks, Civic: 4
Historian, Oral: 3
Historian, Textual: 1
Policemen, Sheriffs, etc.: 3
Priests: 7
Rangers: 2
Rat Catchers: 2
Scholars: 2
Spiritualist: 2
Storytellers: 6
Military Officers: 5
Cottage Industries
Brewers: 4
Comfort Services: 5
Enchanters: 1
Herbalists: 1
Jaminators: 5
Needleworkers: 4
Potters: 2
Preserve Makers: 4
Quilters: 2
Seamsters: 9
Spinners: 4
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 2
Dancers: 1
Drafters: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 4
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 6
Writers: 4
Produce Industries
Butter Churners: 5
Canners: 4
Cheesmakers: 5
Millers: 3
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 2
Tallowmakers: 3
488 of Têkit-mèdê Dêtîkè's population work within a Foundational Occupation.
28 work in Agriculture
109 work as Craftsmen
40 work as Merchants
77 work as Service Workers
51 work as General Laborers
18 work as Skilled Laborers
70 work as Civil Servants
45 work in Cottage Industries
24 work as Artists
26 work in Produce Industries
1024 of Têkit-mèdê Dêtîkè's population do not work in a formal occupation, but do contribute to the local economy. 30 (2%) are noncontributers.
Points of Interest
POI
History
In time immemorial, reportedly some time during the late 2nd century, Têkit-mèdê Dêtîkè was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Têkit-mèdê Dêtîkè lost 296 people, 281 livestock, and 52 buildings. The conflict ended after roughly 136, when members of Têkit-mèdê Dêtîkè's militia enacted an operation to deliver a message to a particular strategic location, then reinforce it. The operation was complicated by the army being put into a position where they could only choose between two terrible options. The conflict ended with pitched battle between both forces, which ended in defeat for Têkit-mèdê Dêtîkè's forces. The war is remembered in legend by Têkit-mèdê Dêtîkè's bards, historians, and legend keepers.